Dragonite VSTAR

Dragonite VSTAR

Number
50
Rarity
Rare Holo VSTAR
Generation
Generation 1 (Kanto)
Era
Sword & Shield era (2022)Galar era, introducing V, VMAX and the Alternate Art chase cards.
Card type
Pokémon
Subtype
VSTAR
HP
280
Energy type
Dragon
Evolves from
Dragonite V
Retreat cost
2
Illustrator
PLANETA Tsuji

Attacks

Giga Impact — 250

Cost: Water, Lightning, Colorless, Colorless

During your next turn, this Pokémon can't attack.

Draconic Star

Cost: Colorless

Look at the top 12 cards of your deck and attach any number of Water or Lightning Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck. (You can't use more than 1 VSTAR Power in a game.)

Card text

VSTAR rule: When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.

Where to buy

These take you to third-party marketplaces. Pocket Deckers doesn't sell cards and isn't party to any purchase you make there.

Price range

What copies are listed for on third-party marketplaces, in their own currencies. Not a valuation, and not a price on Pocket Deckers.

Holofoil
US$2.96 – US$99.99recent sales avg US$3.45
Cardmarket trend
€1.67

As of 2026-08-17

Is it real or fake?

Authenticating Sword & Shield cards2019–2023 — V, VMAX and the alternate arts, including the single most faked modern card.

Why this era matters

Sword & Shield introduced V, VMAX and the alternate art cards, and some of them are worth more than vintage holos. Where the money went, the counterfeits followed — this is the most forged modern era, and the fakes are good enough that people submit them for grading.

Texture is the decisive check

Genuine V, VMAX and alt art cards have a distinct raised texture across the whole front. Run a fingertip across it and you should feel fine ridges in a consistent pattern. Counterfeits are usually completely smooth, or bumpy in a way that does not match the official pattern.

Collectors and grading submissions consistently report this as the check that catches modern fakes which already passed the light test. It is also the check a photograph is completely blind to.

Weight and thickness

These are useful but only comparatively. Rather than trusting an absolute figure from the internet — published thresholds disagree with each other — weigh the card against a known-genuine card from the same set. A meaningful difference between two cards that should be identical is the signal; a number in isolation is not.

The card back

Fakes in this era often get the blue subtly wrong — too dark, too light, or with a purple cast. Compare against a genuine card in the same light.

How to tell a real Pokémon card from a fakeNine non-destructive checks, what each one actually proves, and where each one is wrong.

Read this first

No single check proves a card is real. Every test below has a way of being wrong in both directions: genuine cards that fail it, and counterfeits that pass. Treat them as evidence that accumulates, not as a verdict.

If a card is worth enough that being wrong would hurt, send it to a grading service. That is the only answer that comes with a guarantee.

1. The light test — useful, and the most over-trusted

Hold the card against a bright light and look through the short edge. A genuine modern English card has an opaque dark inner layer and blocks most light. A cheap counterfeit glows, often with the print showing through from the other side.

Where it is wrong, in both directions:

  • Genuine cards that fail it. Older Japanese cards use thinner stock and can transmit noticeable light. Textured Special Illustration Rares and POP Series cards behave differently too.
  • Fakes that pass it. Modern counterfeits are now made with a dark inner layer specifically to defeat this test. Passing the light test tells you a card is not a cheap fake. It does not tell you the card is real.

2. Print pattern under magnification — the strongest single check

Genuine cards are offset-printed in CMYK, so even flat colour resolves under magnification into a regular repeating pattern of tiny cyan, magenta, yellow and black dots — a rosette. A 10× jeweller's loupe is enough to see it; 30× or more is better.

  • Genuine: tiny, round, evenly spaced dots in a consistent rosette.
  • Inkjet fake: irregular, elongated dots, or a chaotic spray.
  • Laser fake: toner clumping with melted-looking edges.
  • Scanned fake: blocky pixel edges, or flat solid colour with no dot structure at all.

This is harder to fake than the light test because it is a property of the printing process rather than of the materials.

3. Texture and surface

Run a fingertip over the card. Genuine cards have a subtle, consistent tooth. Many counterfeits are either glossier and slicker than they should be, or unevenly rough. Collectors often rate texture as the check most likely to catch a "super fake" that already passed the light test.

4. The card back

Compare against a card you know is real:

  • The blue should be a specific royal blue — not navy, cobalt, or turquoise
  • The thin yellow inner border should be crisp and even in width
  • The Poké Ball should have clean, sharp black outlines
  • The outer white border should be white, not cream or yellowish

False positive to know about: genuine cards from the Wizards of the Coast era are sometimes badly miscut or off-centre. Poor centring is a condition problem, not evidence of forgery. Judge the print quality and the layers, not the alignment.

5. Font and text

Look at the card name, HP, attack names, damage numbers and especially the tiny copyright line. Genuine text is crisp at every size. Counterfeits tend to be slightly too bold or too thin, with inconsistent letter spacing, and the copyright line is often where it breaks down first — it is small enough that a reproduction smudges it.

6. Holo pattern

Tilt a foil card under a single light. A genuine holo shows a repeating geometric pattern with depth that shifts as the angle changes. Counterfeits often look like a flat holographic sticker laid on top, with a rainbow smear that does not move naturally.

Holo patterns are era-specific, so compare against a card from the same set, not just any holo.

7. Energy symbols

These are fixed artwork and forgers routinely get them subtly wrong. Fire has three distinct flame tongues; Water is a clean droplet; Psychic is a starburst with a specific number of points. Check the Weakness and Resistance formatting too — the multiplier notation is consistent on genuine cards.

8. Compare against a verified image

Pull up a high-resolution image of the same card and set, and compare the artwork crop, the set symbol, the card number, and the illustrator credit. Forgeries are frequently made from a scan of a different printing, so the crop or the set symbol is subtly wrong.

9. If it is already graded

Verify the certification number on the grading company's own website and check that the card in the slab matches the photo on file. Counterfeit slabs exist. On a genuine PSA label, holding it up to light lets you partly see through the label; a forged label with an added paper front will not.

The rip test

Tearing a card shows the black inner layer directly. It is also destructive — it destroys the card. Only ever do this to a card you have already concluded is fake.

When to stop guessing

Counterfeits have improved faster than home tests have. CGC has documented fakes deceptive enough to fool experienced collectors. For any card whose value matters to you, professional grading is the answer, and a seller who refuses to let a high-value card be graded before sale has told you something.

General information compiled from published sources — not professional authentication, grading, or appraisal. No home test proves a card is genuine. For a card whose value matters, use a grading service such as PSA, Beckett, or CGC.

Other printings of this Pokémon (48)